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Blizzard Entertainment — американский независимый разработчик и издатель компьютерных игр, являющийся подразделением корпорации Activision Blizzard. После выпуска Warcraft в 1994 году, студия Blizzard стала одной из самых успешных во всём мире. Штаб-квартира компании расположена в городе Ирвин (штат Калифорния). Blizzard имеет репутацию разработчика классических игр, которые продаются в течение многих последующих, после релиза, лет. Каждая игра компании, начиная с Warcraft, стала бестселлером. Обороты более $42.500.000 в месяц. На данный момент, World of Warcraft, MMORPG компании Blizzard является стандартом де-факто в области ММО игр, на подходе грядущие сенсации игрового мира Diablo 3  и Starcraft 2. Уже объявлен следующий аддон к World of Warcraft - Cataclysm. Все они появятся на свет только в 2010 году. А пока оглянемся назад в прошлое и вспомним как же начиналась история Blizzard...
General articles | Просмотров: 1568 | Добавил: Khazad | Дата: 29.08.2009 | Комментарии (0)

Blizzard announced the Warcraft movie in 2006, after a long and arduous search for a proper production outfit that shared their vision. This search ended with Legendary pictures getting the deal - and while the studio doesn't have spotless track record (Lady in the Water, I'm looking at you...), I think they've hit more home runs than strike outs, particularly with properties that resonate strongly with us geeks and fanboys. Whether or not you agree with their vision, it's safe to say the guys behind Legendary respect their source material a great deal - from the visually stunning 300, the somber and severe The Dark Knight, and the un-movie-able Watchmen. I even really liked Bryan Singer's reverent and messianic take on big blue in Superman Returns.
General articles | Просмотров: 1172 | Author: by Zach Yonzon Jul 22nd 2009 | Добавил: Khazad | Дата: 31.07.2009 | Комментарии (1)

We all sort of knew that virtual worlds usage would continue to grow over the years, but a new report put out by Strategy Anayltics has given us some numbers to think about -- and they're pretty darn big. They've predicted that by 2015, the overall population of virtual worlds will go from what it is now at 186 million people all the way up to 640 million, or more than triple today's userbase.
General articles | Просмотров: 986 | Author: by William Dobson Jun 16th 2009 | Добавил: Khazad | Дата: 30.07.2009 | Комментарии (0)

Australian Communications Minister, Senator Stephen Conroy, has promised to extend Australia's proposed network-level content filtering regime to block games, online games, downloadable games, and websites that sell or allow download of games that are deemed not to be suitable for a 15-year-old audience. This, despite research by the IEAA (the Interactive Entertainment Association of Australia) that the average age of Australian Gamers is 30.
General articles | Просмотров: 1064 | Author: by Tateru Nino Jun 25th 2009 | Добавил: Khazad | Дата: 30.07.2009 | Комментарии (0)

User-generated content is a contentious topic that puts developers, publishers, investors and ultimately users at odds with each-other. Investors and publishers often react with frank disbelief at the idea of allowing users to create their own content, but setups like Facebook and Second Life enjoy considerable commercial success.
General articles | Просмотров: 968 | Author: by Tateru Nino Jul 14th 2009 | Добавил: Khazad | Дата: 28.07.2009 | Комментарии (0)

Sweden is taking aim at online tax evasion and the estimated five billion Swedish krona (SEK) in annual undeclared income by the country's citizens.
General articles | Просмотров: 906 | Author: by James Egan Jul 21st 2009 | Добавил: Khazad | Дата: 28.07.2009 | Комментарии (1)

During a recent interview with World of WarCraft designer Jeff Kaplan, MTV's multiplayer blog writer Tracey John learned that achievements will be integrated into Blizzard Entertainment's upcoming StarCraft II and Diablo III titles.
General articles | Просмотров: 1032 | Author: Posted Aug 2nd 2008 David Craddock | Добавил: Khazad | Дата: 28.07.2009 | Комментарии (0)

Gold farming. It's a phrase that MMO gamers know well and one that most MMO publishers hate. People who don't play games but just gather virtual loot in games to sell to other (lazy) MMO players is publicly denounced but there's no doubt that there's a market for such a service.
General articles | Просмотров: 972 | Author: Posted Aug 26th 2008 John Callaham | Добавил: Khazad | Дата: 28.07.2009 | Комментарии (1)

The typical stereotype of an online PC gamer is someone who doesn't take care of himself physically as he or she spends hours at a time in front of a monitor. A new study of Everquest 2 players, however, puts this idea to bed but brings forth another more troubling issue for such gamers.
General articles | Просмотров: 956 | Author: Posted Sep 22nd 2008 John Callaham | Добавил: Khazad | Дата: 28.07.2009 | Комментарии (1)

Former id Software designer American McGee has been living in China for a while now, developing titles with his own company Spicy Horse such as the continuing American McGee's Grimm episodic series. Now his official blog site has posted up a new game concept from McGee called BaiJiu Racer, a MMO-lite racing title that revolves heavily around Chinese culture.
General articles | Просмотров: 988 | Author: Posted Oct 22nd 2008 John Callaham | Добавил: Khazad | Дата: 28.07.2009 | Комментарии (0)

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[02.11.2009] [MMOG articles]
MMO и Семья: баланс между жизнью и игрой.
[04.09.2009] [The daily grind]
Должны ли ММО игры стать более доступными людям с ограниченными возможностями?
[02.09.2009] [The daily grind]
The Daily Grind: Что вы делаете когда не можете играть в вашу ММО?
[02.09.2009] [The daily grind]
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